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#ifndef DBAUI_DATAVIEW_HXX
#define DBAUI_DATAVIEW_HXX

#ifndef _SV_WINDOW_HXX 
#include <vcl/window.hxx>
#endif
#ifndef _COM_SUN_STAR_LANG_XMULTISERVICEFACTORY_HPP_
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#endif
#ifndef INCLUDED_SVTOOLS_ACCELERATOREXECUTE_HXX
#include <svtools/acceleratorexecute.hxx>
#endif
#include <memory>
#include "dbaccessdllapi.h"

class FixedLine;
class SvtMiscOptions;
namespace dbaui
{
	class IController;
	class DBACCESS_DLLPUBLIC ODataView :	public Window
	{
		::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >	m_xServiceFactory;	// the service factory to work with

	protected:
		IController&        m_rController;	// the controller in where we resides in
		FixedLine*			m_pSeparator;	// our separator above the toolbox (may be NULL)
		::std::auto_ptr< ::svt::AcceleratorExecute> m_pAccel;

	public:
		ODataView(	Window* pParent, 
					IController& _rController,
					const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& , 
					WinBits nStyle = 0 );
		virtual ~ODataView();

		/// late construction
		virtual void Construct();
		// initialize will be called when after the controller finished his initialize method
		virtual void initialize(){}
		// window overridables
		virtual long PreNotify( NotifyEvent& rNEvt );
		virtual void StateChanged( StateChangedType nStateChange );
		virtual void DataChanged( const DataChangedEvent& rDCEvt );

		inline IController& getCommandController() const { return m_rController; }

		/** will be called when the controls need to be resized.
		*/
		virtual void resizeControls(const Size& /*_rDiff*/) { Resize(); }

		void		enableSeparator( const sal_Bool _bEnable = sal_True );
		sal_Bool	isSeparatorEnabled() const { return NULL != m_pSeparator; }

		::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > getORB() { return m_xServiceFactory;}

		// the default implementation simply calls resizeAll( GetSizePixel() )
		virtual void Resize();

		void attachFrame(const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _xFrame);
	protected:
		// window overridables
		virtual void Paint( const Rectangle& _rRect );

		/// re-arrange all controls, including the toolbox, it's separator, and the "real view"
		virtual void resizeAll( const Rectangle& _rPlayground );

		// re-arrange the controls belonging to the document itself
		virtual void resizeDocumentView( Rectangle& _rPlayground );
	};
}
#endif // DBAUI_DATAVIEW_HXX

